Leme Tech

Leme Tech Mini

$99.00
Image of Leme Tech Mini Image of Leme Tech Mini Image of Leme Tech Mini Image of Leme Tech Mini Image of Leme Tech Mini

General


In stock and ships within 1 week.

21 button digital controller - built for Smash and compatible with GameCube, Wii, Switch, and PC! Play your favorite games with full confidence in your inputs.

Play in an all-new way, using 3 modifiers to choose angles instead of the C-stick! (Melee only). Standard layout also available.

In other game modes, use the additional modifier as a dedicated D-pad activation key.

Documentation

Includes
  • USB-C to GCC cable x1
  • USB-C to USB-A cable x1

  • Features


    • Hot-swappable MX-style switches (ships with Gateron Pro Silvers)
    • Software remappable (Rectangle Corner remapper)
    • 3-modifier coordinate system for Melee
    • Modes for Ultimate, Project+, Rivals of Aether I & II, FGC, and keyboard input!

    More Information


    • 3D printed from durable PETG
    • Aluminum bottom panel
    • PBT keycaps
    • Dimensions L x W x H: 254mm x 160mm x 21mm
    • Weight: 1lb
    • Runs Custom Firmware that includes support for a web-based Remapper

    On Playing Melee with 3 Modifiers

    Most similar style controllers use only 2 modifiers keys, ModX and ModY. The Leme Tech Mini has 3, adding ModZ. What's up with that?

    Our goal was to simplify angle access for techniques like Firefox while at the same time opening up more options for techniques like wavedashing. To accomplish this, Mod Z was added, and angles are now selected by using one or two modifiers in combination. Contrast this with other similar controllers, where you use one modifier along with a C-stick button.

    This results in 7 levels of granularity per quadrant, all of which are easily accessible at all times. Compare this to other controllers, which provide 11 levels of granularity per quadrant with the C-stick, and 3 without it. We believe that using the C-stick for many techniques such as wavedash, while not impossible, is both awkward and more difficult than necessary, and find that the trade-off of a reasonable range of static options is preferable to more options in some situations and fewer options in others.